PanoShard
360 Gigapixel Panorama Framework
Loading...
Searching...
No Matches
PanoShardBuildSceneProcessor.cs File Reference

Classes

class  Reshardic.PanoShard.Editor.Build.PanoShardBuildSceneProcessor
 Strips editor-only Dependencies textures from scenes during the build process. The Dependencies folder contains 4K base tile textures used only for editor preview. At runtime, TileLoader streams textures from StreamingAssets, so these are dead weight in the build. This processor modifies scenes in memory only; on-disk scene files remain untouched. More...
 

Namespaces

namespace  Reshardic
 
namespace  Reshardic.PanoShard
 
namespace  Reshardic.PanoShard.Editor
 
namespace  Reshardic.PanoShard.Editor.Build