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PanoShard
360 Gigapixel Panorama Framework
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Classes | |
| class | Reshardic.PanoShard.Editor.Build.PanoShardBuildSceneProcessor |
| Strips editor-only Dependencies textures from scenes during the build process. The Dependencies folder contains 4K base tile textures used only for editor preview. At runtime, TileLoader streams textures from StreamingAssets, so these are dead weight in the build. This processor modifies scenes in memory only; on-disk scene files remain untouched. More... | |
Namespaces | |
| namespace | Reshardic |
| namespace | Reshardic.PanoShard |
| namespace | Reshardic.PanoShard.Editor |
| namespace | Reshardic.PanoShard.Editor.Build |